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using System.Runtime.CompilerServices;
namespace Nop.Core.Infrastructure;
///
/// Provides access to the singleton instance of the Nop engine.
///
public partial class EngineContext
{
#region Methods
///
/// Create a static instance of the Nop engine.
///
[MethodImpl(MethodImplOptions.Synchronized)]
public static IEngine Create()
{
//create NopEngine as engine
return Singleton.Instance ?? (Singleton.Instance = new NopEngine());
}
///
/// Sets the static engine instance to the supplied engine. Use this method to supply your own engine implementation.
///
/// The engine to use.
/// Only use this method if you know what you're doing.
public static void Replace(IEngine engine)
{
Singleton.Instance = engine;
}
#endregion
#region Properties
///
/// Gets the singleton Nop engine used to access Nop services.
///
public static IEngine Current
{
get
{
if (Singleton.Instance == null)
{
Create();
}
return Singleton.Instance;
}
}
#endregion
}